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Release v1.0.2

This release fixes mainly around Blackout contract type bugs and solo/duo duel contract type balances.

Bug Fixes

  • Blackout: Contracts Heavy Static and Unknown Cause would sometimes not complete successfully
  • Blackout: Fixed Dynamic Withdraw feature not working
  • Blackout: Various dialogue fixes (Thanks @NickAragua and Cargo)
  • Solo/Duo Duel: Fixed issue with vehicles spawning
  • Solo Duel: Fixed OpFor selection being too strong/weak
  • Additional Lances: Yet another attempt to fix the locale reward issue being 100 times higher than it should
  • Additional Lances: Reworked DropWeightInfluence to be more inline with the proposal by the RT team
  • Extended Lances: Fixed difficulty modifications being processed too late

Upgrade Instructions

  • If you're using MC without a modpack and none of your own changes, just delete the MC folder and move the new one into your mods folder
  • If you're using MC as part of a modpack, let the modpack authors update MC for you (using the below guide)
  • If you're using MC without a modpack but you've made some of your own changes to the configs, or you're a modpack author:
    • Copy into your Mods/MissionControl folder
      • MissionControl.dll
      • mod.json
      • contractTypeBuilds/Blackout/common.jsonc
      • overrides/contracts folder and overwrite all

Replace settings.json section DropWeightInfluence with

"DropWeightInfluence": {
"Enable": false,
"EnemySpawnInfluencePerHalfSkullAbove": 0.1,
"AllySpawnInfluencePerHalfSkullAbove": -0.1,
"EnemySpawnInfluencePerHalfSkullBelow": 0.1,
"AllySpawnInfluencePerHalfSkullBelow": -0.1
},