Ignore Chunks Result

The IgnoreChunks result sets all specified Chunks to ignore their linked Objectives and set the Chunk state to Finished.This is used to prevent Chunks activating and also prevents contract type logic softlocks.

Properties

PropertyRequiredDefaultDetails
TypetrueIgnoreChunks-
EncounterGuidstrue-A list of Chunk Guids to set all linked Objectives to Ignore and state of the Chunk to Finished

Example

{
"Type": "IgnoreChunks",
"EncounterGuids": [
"1fdeca88-c2d9-46af-b443-cf95aae707b6" // Chunk_Stage_Post_3a_Enemy_Turrets
]
}